User:JackSnacksOnBigMacs

427 editsJoined 6 May 2024

Who am I?

I'm known to be a modder in the New Super Mario Bros. U modding scene from 2021-2023 who consistently failed to bring mods to the table all due to lack of motivation and being told to stop some projects from lack of originality. In 2023, I took a break from NSMBU modding to move to modding Super Mario Bros. Wonder. I had brought a mod to the table this time, but it was a small one; a singular Break Time! stage. While making a second custom level, development paused from studying, so I decided to give up. Near the end of 2023, I attempted to make a Christmas-themed stage, but I failed to bring that one to the table due to time. After that, I just stopped modding altogether, until I started getting excited for the re-release of one of my favorite games, Luigi's Mansion 2, also known as Luigi's Mansion: Dark Moon in other regions that are not Europe and Australia. In April of 2024, I began the development of a Luigi's Mansion 2 modding Wiki where information about the internal files of Luigi's Mansion 2 would be documented. I have formed a passionate Wiki development team and am enthusiastic about working with a team of people who will attempt to help increase the popularity of the LM2 modding scene.

History of Mods

New Super Mario Bros. U

New Super Mario Run

This was my first mod and was an attempt to bring the mobile app, Super Mario Run, to Wii U through the game engine of New Super Mario Bros. U. I was developing this mod through the years 2021 and 2022 until eventually canceling it due to me being too ambitious about the project. Lots of progress was made graphics-wise, but stages, not so much due to the lack of custom-coded features. Portions of this mod reappear in a mod reflecting my modding history titled Jack's Mod Pack, which is still in development. Slow development.

Newer Super Mario Bros. U — Revived

This was my second mod, being developed during the same time as New Super Mario Run, and was ultimately killed off at the end of Q3, 2021 because of bad public opinions. A lot of progress was made on this one, surprisingly, because a wide range of resources from the original NewerSMBU's source code had been made public. I had thought it would be a perfect opportunity to utilize these clever ideas, but, since the ideas were technically owned by other modders it wasn't possible to do without being told "No.", so I canned the revival project. This mod is featured in Jack's Mod Pack with a different name and original ideas to avoid bad public opinions of copying.

New Super Mario Bros. Wii Deluxe — Revived

My third mod, again, was also being made during the development of New Super Mario Run. [TBA]

Super Mario 2D Land

This was an unannounced project, intended to be my first original full-length mod. There isn't much information about it due to little development being made on it, but a portion of the mod does make an appearance in Jack's Mod Pack.

Jack's Mod Pack

[TBA]

Super Mario Bros. Wonder

All mods here are singular stages, not full-length mods.

Break Time! - Hurry, Scurry

[TBA]

Break Time! - Pipe Chop Hop

[TBA]

Christmastide Summit

[TBA]