This page lists all functions used in the CONFIG files found in the gameplayconfigfiles folder. Additionally, it documents what it means for the ghosts in the game. Note that these are base values and do absolutely nothing when changed. Everything said on this page is just hypothesized and may not be correct.
Table of Functions
| Functions | Information |
|---|---|
| Mischief Chance To Wander | The chance the enemy is given to move around, even when Luigi is looking at them. Supposedly, when set to 0, they wouldn't move whatsoever. |
| Mischief Chance To Prop Interact | The chance the enemy is given to interact with the props around them, such as picking up dropped weapons. Another example of a prop interaction would be when a Greenie rips paper out of a drawer in Mission A-1: Poltergust 5000. |
| Mischief Chance To Taunt | The chance the enemy is given to taunt the player. An example of a taunt would be when a Greenie laughs when Luigi's back is turned. |
| Inactive Escape Speed | The time it takes for a stunned ghost to exit stasis. When set to 0, the player would supposedly have no time to capture the ghost in any capacity. |
| Tether Speed Change In | Seemingly, nothing changes when this function's value is modified. |
| Tether Speed Change Out | Seemingly, nothing changes when this function's value is modified. |
| [TBA] |
Files and their Functions
Boo.config
This Configuration Source File contains only 4 functions: Mischief Chance To Wander, Mischief Chance To Prop Interact, Mischief Chance To Taunt, and Inactive Escape Speed.
[TBA]
In this file, the function, Mischief Chance To Taunt, is set to 0, as the Boos are never seen taunting the player at all, unlike ghosts such as Greenies.
[TBA]