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== | == File Editing == | ||
These are current tools, through which the contents of a [[DATA|.data]] file can be extracted with a [[DICT|.dict]] file. | These are current tools, through which the contents of a [[DATA|.data]] file can be extracted with a [[DICT|.dict]] file. | ||
=== | === [[File:Switch Toolbox Reborn.png|frameless|42x42px]] Toolbox.Reborn <small>'''''(Recommended)'''''</small> === | ||
'''Toolbox.Reborn''', created by ''KillzXGaming'', is the most advanced tool for working with [[DICT|.dict]] and [[DATA|.data]] files in '''Luigi's Mansion 2''' ''(3DS)''. It can extract textures, models, as well as general data chunks. | |||
GitHub repository: https://github.com/KillzXGaming/Toolbox.Reborn | |||
=== NLG-File-Editor-Tool <small>''(In development)''</small> === | |||
'''NGL-File-Editor-Tool''' was created by ''KillzXGaming'' and is a simple tool to extract/edit files from [[DICT|.dict]]/[[DATA|data]] in '''Luigi's Mansion 2''' ''(3DS)''. | |||
GitHub repository: https://github.com/KillzXGaming/NLG-File-Editor-Tool | |||
=== [[File:Evershade Textures.png|frameless|42x42px]] Evershade Textures === | |||
'''Evershade Textures''', created by ''VTXG'', is a texture importer and exporter for '''Luigi's Mansion 2 HD''' ''(Switch)''. | |||
GitHub repository: https://github.com/VTXG/Evershade-Textures | |||
=== [[File:CTR Studio Icon.png|frameless|42x42px]] CTR Studio === | |||
'''CTR Studio''' was developed by the ''Map Studio Project'', with the primary contributor, again, being ''KillzXGaming'', and is a culmination of previous tools developed for modding applications, like [https://github.com/KillzXGaming/Toolbox.Core ''Toolbox.Core''] and, most importantly for '''Luigi's Mansion 2''' modding, the [https://github.com/KillzXGaming/NextLevelLibrary/ ''NextLevelLibrary'']. The tool allows you to edit files and visualize 3D objects. It is still very much a W.i.P. | |||
GitHub repository: [https://github.com/MapStudioProject/CTR-Studio/releases https://github.com/MapStudioProject/CTR-Studio] | |||
=== LM2L === | === LM2L === | ||
LM2L was created by hadashisora and is presumably the first ever tool that was able to extract data from ''Next Level Games''' [[DICT|.dict]] and [[DATA|.data]] file formats. The | '''LM2L''' was created by ''hadashisora'' and is presumably the first-ever tool that was able to extract data from ''Next Level Games''' [[DICT|.dict]] and [[DATA|.data]] file formats. The tool can extract files from a [[DATA|.data]] file, as well as the textures contained in it. | ||
GitHub repository: https://github.com/hadashisora/LM2L | |||
=== [[File:D.E.a.R. Icon.png|frameless|42x42px]] Data Extractor and Repacker <small>''(In development)''</small> === | |||
'''Data Extractor and Repacker (or D.E.a.R.)''' was created by ''Schweini07'' as a research project to understand the structures of [[DICT|.dict]] and [[DATA|.data]] files. It can currently extract files from a [[DATA|.data]] file but is planned to be comparable to the ability of ''CTR Studio''. | |||
GitHub repository: https://github.com/Schweini07/DEAR | |||
=== '''LM2_SaveEditor''' === | |||
'''LM2_SaveEditor''' was created by ''TollyH'' and is a save editor for ''Luigi's Mansion 2'' and ''Luigi's Mansion 2 HD''. To utilize this tool, you must provide a SAV or TXT file from the game and import it into the software. | |||
GitHub repository: https://github.com/TollyH/LM2_SaveEditor | |||
== Graphic Designing == | |||
These tools are one of the best when it comes to graphic design. From vector to raster, here are the tools you should use to make visual edits in your '''Luigi's Mansion 2''' and '''Luigi's Mansion 2 HD''' mods. | |||
=== [[File:Inkscape.png|frameless|42x42px]] Inkscape === | |||
'''Inkscape''' is an open-source vector graphics editor. Vector graphics are a form of computer graphics that are made from geometric shapes with points, lines, curves, and polygons. Before rasterization, you can zoom in as far as you want, but you will not find a single pixel. They technically have an infinite resolution. | |||
Download page: https://inkscape.org/release/inkscape-1.3.2 | |||
=== [[File:Paint.net.png|frameless|42x42px]] paint.net === | |||
'''paint.net''' is a raster graphics editor. Raster graphics are a form of computer graphics that represents a two-dimensional picture via a grid of pixels. | |||
Download page: https://www.dotpdn.com/downloads/pdn.html | |||
== Code Browsing/Editing == | |||
These tools are used to browse and edit code in not only '''Luigi's Mansion 2''', but also other ''Nintendo'' games too! | |||
=== [[File:Ghidra.png|frameless|42x42px]] Ghidra === | |||
'''[[Ghidra]]''' is a reverse engineering suite that can reverse engineer the code of '''Luigi's Mansion 2'''. For this, you will need to convert [[code.bin]] to an ELF executable file.<ref>If you know more about how exactly one can reverse engineer '''Luigi's Mansion 2''' with ''Ghidra'', please consider becoming a Wiki dev or Wiki contributor on the '''[https://discord.gg/7VfdSTXvvg Luigi's Mansion 2 Modding]''' ''Discord'' server and adding this information to this page.</ref> | |||
Download page: https://github.com/NationalSecurityAgency/ghidra | |||
=== | === ''[TBA]'' === | ||
== [Page under construction.] == | |||
Latest revision as of 10:36, 30 June 2024
File Editing
These are current tools, through which the contents of a .data file can be extracted with a .dict file.
Toolbox.Reborn (Recommended)
Toolbox.Reborn, created by KillzXGaming, is the most advanced tool for working with .dict and .data files in Luigi's Mansion 2 (3DS). It can extract textures, models, as well as general data chunks.
GitHub repository: https://github.com/KillzXGaming/Toolbox.Reborn
NLG-File-Editor-Tool (In development)
NGL-File-Editor-Tool was created by KillzXGaming and is a simple tool to extract/edit files from .dict/data in Luigi's Mansion 2 (3DS).
GitHub repository: https://github.com/KillzXGaming/NLG-File-Editor-Tool
Evershade Textures
Evershade Textures, created by VTXG, is a texture importer and exporter for Luigi's Mansion 2 HD (Switch).
GitHub repository: https://github.com/VTXG/Evershade-Textures
CTR Studio
CTR Studio was developed by the Map Studio Project, with the primary contributor, again, being KillzXGaming, and is a culmination of previous tools developed for modding applications, like Toolbox.Core and, most importantly for Luigi's Mansion 2 modding, the NextLevelLibrary. The tool allows you to edit files and visualize 3D objects. It is still very much a W.i.P.
GitHub repository: https://github.com/MapStudioProject/CTR-Studio
LM2L
'LM2L was created by hadashisora and is presumably the first-ever tool that was able to extract data from Next Level Games .dict and .data file formats. The tool can extract files from a .data file, as well as the textures contained in it.
GitHub repository: https://github.com/hadashisora/LM2L
Data Extractor and Repacker (In development)
Data Extractor and Repacker (or D.E.a.R.) was created by Schweini07 as a research project to understand the structures of .dict and .data files. It can currently extract files from a .data file but is planned to be comparable to the ability of CTR Studio.
GitHub repository: https://github.com/Schweini07/DEAR
LM2_SaveEditor
LM2_SaveEditor was created by TollyH and is a save editor for Luigi's Mansion 2 and Luigi's Mansion 2 HD. To utilize this tool, you must provide a SAV or TXT file from the game and import it into the software.
GitHub repository: https://github.com/TollyH/LM2_SaveEditor
Graphic Designing
These tools are one of the best when it comes to graphic design. From vector to raster, here are the tools you should use to make visual edits in your Luigi's Mansion 2 and Luigi's Mansion 2 HD mods.
Inkscape
Inkscape is an open-source vector graphics editor. Vector graphics are a form of computer graphics that are made from geometric shapes with points, lines, curves, and polygons. Before rasterization, you can zoom in as far as you want, but you will not find a single pixel. They technically have an infinite resolution.
Download page: https://inkscape.org/release/inkscape-1.3.2
paint.net
paint.net is a raster graphics editor. Raster graphics are a form of computer graphics that represents a two-dimensional picture via a grid of pixels.
Download page: https://www.dotpdn.com/downloads/pdn.html
Code Browsing/Editing
These tools are used to browse and edit code in not only Luigi's Mansion 2, but also other Nintendo games too!
Ghidra
Ghidra is a reverse engineering suite that can reverse engineer the code of Luigi's Mansion 2. For this, you will need to convert code.bin to an ELF executable file.[1]
Download page: https://github.com/NationalSecurityAgency/ghidra
[TBA]
[Page under construction.]
- ↑ If you know more about how exactly one can reverse engineer Luigi's Mansion 2 with Ghidra, please consider becoming a Wiki dev or Wiki contributor on the Luigi's Mansion 2 Modding Discord server and adding this information to this page.