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.data files use the little endian format. | .data files use the little endian format. | ||
== Extractable Files == | |||
.data files contain chunks of data that can be extracted to files. Typically there are 8 files to extract, which are listed below: | |||
* [[File Table]] | File0 | |||
* [[File Table]] (Debug) | File1 | |||
* [[Texture Metadata File]] | File2 | |||
* [[Mixed Data File]] | File3 | |||
* File4 | |||
* File5 | |||
* File6 | |||
* File7 | |||
== Tools == | == Tools == | ||
''→ Main article: [[Tools#Tools_for_DATA-DICT_extraction|Tools]]'' | ''→ Main article: [[Tools#Tools_for_DATA-DICT_extraction|Tools]]'' | ||
Latest revision as of 16:41, 25 May 2024
The DATA or .data file format is a file format used by Next Level Games to store data of textures, models, scripts and more. An associated .dict file is needed to extract wanted data.
.data files use the little endian format.
Extractable Files
.data files contain chunks of data that can be extracted to files. Typically there are 8 files to extract, which are listed below:
- File Table | File0
- File Table (Debug) | File1
- Texture Metadata File | File2
- Mixed Data File | File3
- File4
- File5
- File6
- File7
Tools
→ Main article: Tools