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	<title>Ghost Parameters (gameplayconfigfiles) — LM2 - Revision history</title>
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	<updated>2026-11-01T17:35:49Z</updated>
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		<id>https://lm2.lmhack.net/index.php?title=Ghost_Parameters_(gameplayconfigfiles)_%E2%80%94_LM2&amp;diff=525&amp;oldid=prev</id>
		<title>JackSnacksOnBigMacs: Created page with &quot;This page lists all functions used in the CONFIG files in the &#039;&#039;[https://lm2.lmhack.net/index.php/File_System/romfs/gameplayconfigfiles gameplayconfigfiles]&#039;&#039; folder and documents what they do for the ghosts and Luigi in-game. Note that the values set for the functions in these files are base values and do absolutely nothing when edited through a CONFIG file. They can be only changed if edited via a mission file.  === Files === The twenty-five CONFIG files in [https://lm...&quot;</title>
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		<updated>2024-06-30T02:17:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page lists all functions used in the CONFIG files in the &amp;#039;&amp;#039;[https://lm2.lmhack.net/index.php/File_System/romfs/gameplayconfigfiles gameplayconfigfiles]&amp;#039;&amp;#039; folder and documents what they do for the ghosts and Luigi in-game. Note that the values set for the functions in these files are base values and do absolutely nothing when edited through a CONFIG file. They can be only changed if edited via a mission file.  === Files === The twenty-five CONFIG files in [https://lm...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page lists all functions used in the CONFIG files in the &amp;#039;&amp;#039;[https://lm2.lmhack.net/index.php/File_System/romfs/gameplayconfigfiles gameplayconfigfiles]&amp;#039;&amp;#039; folder and documents what they do for the ghosts and Luigi in-game. Note that the values set for the functions in these files are base values and do absolutely nothing when edited through a CONFIG file. They can be only changed if edited via a mission file.&lt;br /&gt;
&lt;br /&gt;
=== Files ===&lt;br /&gt;
The twenty-five CONFIG files in [https://lm2.lmhack.net/index.php/File_System/romfs/gameplayconfigfiles gameplayconfigfiles] contain the following functions in the table below.&lt;br /&gt;
&lt;br /&gt;
=== Table of Functions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Functions&lt;br /&gt;
!Information&lt;br /&gt;
|-&lt;br /&gt;
|Mischief Chance To Wander&lt;br /&gt;
|The chance the enemy is given to move around, even when Luigi is looking at them. Supposedly, when set to 0, they wouldn&amp;#039;t move whatsoever.&lt;br /&gt;
|-&lt;br /&gt;
|Mischief Chance To Prop Interact&lt;br /&gt;
|The chance the enemy is given to interact with the props around them, such as picking up dropped weapons. Another example of a prop interaction would be when a Greenie rips paper out of a drawer in Mission A-1: Poltergust 5000.&lt;br /&gt;
|-&lt;br /&gt;
|Mischief Chance To Taunt&lt;br /&gt;
|The chance the enemy is given to taunt the player. An example of a taunt would be when a Greenie laughs when Luigi&amp;#039;s back is turned.&lt;br /&gt;
|-&lt;br /&gt;
|Inactive Escape Speed&lt;br /&gt;
|The time it takes for a stunned ghost to exit stasis. When set to 0, the player would supposedly have no time to capture the ghost in any capacity.&lt;br /&gt;
|-&lt;br /&gt;
|Tether Speed Change In&lt;br /&gt;
|Seemingly, nothing changes when this function&amp;#039;s value is modified.&lt;br /&gt;
|-&lt;br /&gt;
|Tether Speed Change Out&lt;br /&gt;
|Seemingly, nothing changes when this function&amp;#039;s value is modified.&lt;br /&gt;
|-&lt;br /&gt;
|Tether Forward Strafe Speed&lt;br /&gt;
|When this value is changed, Luigi will be pulled toward a ghost at the speed set. An example is, when you set this value to 0, Luigi won&amp;#039;t move at all, but when set to 9.9, Luigi is pulled directly under a ghost&amp;#039;s rotation anchor.&lt;br /&gt;
|-&lt;br /&gt;
|Tether Back Strafe Speed&lt;br /&gt;
|Luigi will be pushed away from a ghost when this value is changed at the speed set. An example is, when you set this value to 0, Luigi won&amp;#039;t move at all, but when set to 9.9, Luigi is repelled far from a ghost&amp;#039;s rotation anchor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Files and their Functions ===&lt;br /&gt;
&amp;lt;big&amp;gt;Boo.config&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &amp;#039;&amp;#039;Configuration Source File&amp;#039;&amp;#039; contains only 4 functions: &amp;#039;&amp;#039;&amp;#039;Mischief Chance To Wander&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Mischief Chance To Prop Interact&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Mischief Chance To Taunt&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Inactive Escape Speed&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[TBA]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In this file, the function, Mischief Chance To Taunt, is set to 0, as the Boos are never seen taunting the player at all, unlike ghosts such as Greenies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[TBA]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== [Page under construction.] ===&lt;/div&gt;</summary>
		<author><name>JackSnacksOnBigMacs</name></author>
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